Mission Statement

Educating children and the general public through comic books and other forms of pop culture, and bringing together
the diverse people and interests of our community regardless of age, race, gender or background.


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  • DCC’15 NEWS: There’s a Cure for the Dead!

    There’s a Cure for the Dead!

    Oh, man, oh, man, do we have a deal for you! Denver Comic Con is teaming up with the Colorado Lottery for a chance for you to get into this year’s event—for FREE—faster than you can shout “CARL!”

    So how can you get down with the sickness? Start playing The Walking Dead Scratch Game from the Colorado lottery and you could win up to $100,000. But here’s the best part: even if you don’t win the lottery, you can still win tickets to Denver Comic Con!

    In the Colorado Lottery’s “There’s a Cure for the Dead” promotion, even your non-winning tickets can make you a winner. By entering your tickets into this second-chance drawing (for five weeks starting February 2) you’ll have a chance to win two VIP passes to the next Denver Comic Con, May 23rd through the 25th.

    What does Denver Comic Con have to do with The Walking Dead, you ask. Oh, I dunno, last year we only had Chandler Riggs, who plays CARL! and featured walker Michael Koske, not to mention Assistant Director Vincent Gonzales and (Dude, who am I forgetting?)… Oh, yeah. We also welcomed Michael Rooker, who played both regular flavor Merle Dixon and zombified Merle and later appeared in a small independent film directed by James Gunn.

    You know what’s even better than getting into Denver Comic Con for free? If you win the Colorado Lottery’s “Cure for the Dead” contest, you will also get two VIP Passes that will allow you to jump ahead of all those walkers in line for the Main Events. With announced guests like Scott Walker (Hershel Greene) from The Walking Dead, Alan Tudyk from Firefly and Nichelle Nichols from Star Trek, who knows what greatness awaits at this year’s Denver Comic Con?

    The “Cure for the Dead” contest ends March 15, so don’t delay. Scratch your itch for all things Walking Dead and get your tickets today. You can’t win if you don’t play!

    Clay Moore
    Pop Culture Classroom – Writer/Contributor

  • Wanted: Mad Scientists to Live on the E.D.G.E. at Denver Comic Con 2015

    We attract all types of people here at Denver Comic Con: celebrities, writers, artists, cosplayers, fanboys and fangirls and an army of volunteers dedicated to making sure that everybody has as much fun as possible during the upcoming convention May 23 to 25. But for our next trick, we’re looking for someone…different. Are you the kind of person who likes to live on the E.D.G.E.?

    See, you’re not here to serve, or consume, or sit idly by while other people are bringing fantasy to reality. You’re a creator. A maker. A builder. You bring to life things that are truly sensational and you’re passionate about sharing them with others and helping to teach them how they can do the same.

    What is the E.D.G.E.? It’s our gaming experience expanded and redefined to include a wider variety of entertainment, gaming, creation and educational offerings in an experiential setting. It goes like this:

    E: Entertainment, including videos, podcasts, streaming entertainment and more.

    D: Development and Design, for all makers, DIY-ers, crafters, coders, engineers and developers.

    G: Gamers, from the casual to the hardcore and from PC enthusiasts to console junkies.

    E: Education, for like-minded people who think pop culture, gaming and other media are great platforms for teaching young people about the world.

    Gaming is still a big part of this dedicated festival within Denver Comic Con, but it’s going to be so much more this year. The idea is to have publishers, creators, makers, distributors, retailers, developers and more not only showing off their creations but engaging with guests in a meaningful and interactive way. We can’t yet say which wiz-bang companies are coming to the E.D.G.E. yet but have faith that some of the biggest names in Cool Stuff will be elbow-to-elbow in our creative space when the Con comes around.

    General call for makers and developers to participate. Please fill out the following form to be considered for placement in the EDGE Programming section of Denver Comic Con 2015.


    Maybe you’re a dreamer, a mad scientist and a hardcore gamer, all trapped in the same body like Firestorm. Maybe you’re a sculptor with the spirit of Da Vinci whose brilliance is imbued inside the works of a 3D printer. Perhaps you’re on the tipping point of launching a podcast empire with the depth and breadth to make Chris Hardwick tremble at its awesomeness. On the blasted fields of tabletop gaming, you’re a life taker and a heartbreaker ready to claim the spoils of war. You’re writing game narratives that make Telltale’s The Walking Dead look like a Little Golden Book. Maybe you’re the amateur filmmaker ready to give Neil Blomkamp (Chappie) a run for his money on your way to becoming the next Ridley Scott. Perhaps you’re on the verge of an advancement in robotics that leads to the development of a fully enabled artificial intelligence system that achieves consciousness on…wait, that last bit is freaking us out a bit. Maybe dial it back down to, say, Big Hero 6-style back alley robot fights for now. That timey-wimey stuff in the Terminator: Genisys trailer totally weirds us out.

    Anyway, the point is this: you make stuff. And Denver Comic Con wants to give you a showcase to show it off. And that’s why we want you to bring your stuff to the E.D.G.E.

    To that end, we have doubled the space dedicated to our game development area, created dedicated arenas for makers, robotics fans and media creators, and moved tabletop gaming to a large, open-air space in one of the enormous lobbies of the Colorado Convention Center. The E.D.G.E. is guaranteed to be a destination feature of Denver Comic Con that brings a combined maker faire, film festival, bot-fighting arena (Okay, “Robotics Expo.” I wish you guys would just let me call it bot-fighting already. Jeez.) and gaming festival right to the middle of Denver Comic Con. You can think of us as the secret fringe festival that lives within the Con. Are you in? There’s no password or secret handshake or anything.

    (I lie. There’s totally a secret handshake. But you have to come with us to learn it.)

    Everyone is welcome to be a part of the E.D.G.E., and we encourage everyone who is interested to get in touch with us. We’re looking for teachers, schools, robotics companies, makers, community groups, game developers, DIY-ers, kickstarters, podcasters, crafters, coders and more. Anyone who loves creating amazing objects, products and experiences will definitely find their tribe in the E.D.G.E.

    So don’t miss your chance to be a part of the fastest growing pop culture convention in the nation! To find out more and reserve table space at E.D.G.E., contact Chris Abbey, our groovy and only slightly off-kilter Manager of E.D.G.E. Programming at DCCEDGE@popcultureclassroom.org and use the hashtag #DCCEDGE to share news and updates and promote DCC E.D.G.E. to the masses. (Also: secret locations of underground bot fights. Shh.)

    Clay Moore
    Pop Culture Classroom – Writer/Contributor


  • DCC’15: Artist Spotlight – Jay Peteranetz and Mythica von Griffyn

    One of the most awesome things about being a part of Pop Culture Classroom is getting to see great creators at work. Today, we would like to put the spotlight on two of our friends who put their tremendous talents to work, both for the kids in “The Classroom” program and lending their gifts to Denver Comic Con’s programming, events, and partnerships.

    First up is Jay Peteranetz, who has been a familiar presence in the Pop Culture Classroom Corral at Denver Comic Con, now renamed the “PCC Lab”, as well as popular events like our slightly smaller Comic Con at the Wow! Children’s Museum in Lafayette, Colorado. Jay is a Colorado native who briefly escaped the lovely landscapes of the Rockies to earn degrees in Sequential Art at the Savannah College of Art and Design in Georgia, before being drawn (see what we did there) back to Colorado to join the ever growing comic book, art and geek community here at home.

    You can enjoy Jay’s work on one of his most prominent projects, Magicians Must Die, the one and ONLY internationally distributed comic book on playing cards. In addition to his extensive work with Pop Culture Classroom, Jay also teaches Graphic Storytelling at the Community College of Aurora and foundation courses at the Art Institute of Colorado. Along with his supportive wife and four (!) kids, Jay is one of our most supportive advocates for introducing comic books and popular culture into ALL classrooms to help promote learning and literacy for all.

    We are very pleased to announce that Jay has also joined the media team at Denver Comic Con as a contributing artist, and is actively working on artwork for our 2015 con badges and other creative pieces that will be featured at DCC ’15 on our merchandise, con posters, and collectible souvenir printed program.

    You can look forward to seeing more of his imagery as the con approaches, and in the meantime you can check out his work at DeviantArt, his website at jnoblepeteranetz.com, and his twitter ravings at @jpeteranetz.

    And now, as they say, it’s time for something completely different. Pop Culture Classroom and Denver Comic Con have hooked up with super-popular local bodypainter Mythica von Griffyn to help DCC’15 sponsor, Colorado Lottery, celebrate our collective love of…zombies. That’s right. You heard me.

    A quick Google image search on “Mythica von Griffyn” will show you her spectacular body painting work at events like Denver Comic Con, Starfest, and the Freakshow at the Denver County Fair. She was named Best Bodypainter by Westword in 2012, and last year she appeared on the Game Show Network’s new reality show Skin Wars. She started out working for haunted houses before branching out into bodypainting, which makes her the perfect candidate for our latest brainstorm.

    Mythica has signed up to “zombify” one of the Colorado Lottery’s mascot lotto balls for that sponsor’s first Denver Comic Con invasion. Look for this unique mascot at the Colorado Lottery booth during the Colorado Mammoth vs Edmonton Rush game on Friday, the 13th of February and at DCC’15 in May.

    Finally, both Jay and Mythica will be featured on the con floor during DCC’15, so don’t delay. Visit denvercomiccon.com to buy tickets and look forward to meeting guests like Sean Astin (RUDY!), Cary Elwes (as you wish), Nichelle Nichols (hailing frequencies open), and Alan Tudyk (a leaf in the wind) as well as dynamic artists and creators like Jay and Mythica. On the flip side, keep your eyes peeled for more events at popcultureclassroom.org as we continue to build our innovative and award-winning educational programs.

    Thanks for listening, true believers!

    Clay Moore
    Pop Culture Classroom – Writer/Contributor

  • DCC’15: PCC Lab Takes Over for Comic Book Corral

    With DCC 2015 just around the corner, we’re excited to announce that we are transforming—nay, supersizing!—our children’s educational area this year. What was formerly known as the Comic Book Classroom Corral is now the Pop Culture Classroom Laboratory (PCC Lab).

    In 2014, Denver Comic Con’s Comic Book Corral (CBC) and 8-Bit Lounge gave over 9,000 students the chance to meet artists, create comic book-themed crafts, and get hands-on experience with everything from stop-motion animated shorts to professional makeup jobs. At DCC 2015, the Pop Culture Classroom Laboratory promises to continue building on this amazing success and give students exciting new ways to express themselves.

    Along with the usual mix of artist discussions, arts activities, mind-blowing exhibits the PCC Lab will feature innovative activities focused around S.T.E.A.M subjects (Science, Technology, Engineering, Arts, & Math) and pop culture topics beyond comic books—not to mention a few surprise guests along the way! We’ll also be expanding the 8-Bit Lounge to connect even more artists, educators, and professionals with 12- to 19-year-old students.

    Whether you’re a teacher, parent, or student, we invite you to visit the Pop Culture Classroom Laboratory—pronounced La-Bohr-A-Tory (more on this soon!)this year at DCC 2015. Take a seat away from the bustling crowds and join us as we jumpstart creativity with activities for fans of all ages. And be sure to keep your eyes peeled for more info on PCC Lab and special events at DCC 2015!

    Onward and Upward!

    Team Awesome (aka Denver Comic Con Educational Team)

    Adam Kullberg,
    PCC Laboratory Media Coordinator

  • DCC’15: Page 23 Announces Call for Papers

    Call for Papers, Panels, and Presentations

    500 word abstracts for papers, panels, and roundtables, offering a critical approach on comics are being accepted for a scholarly conference at:


    May 23-25, 2015

    The standard length of a comic book is 22 pages. What comes next? Page 23. Through page 23’s LitCon (formally ROMOCOCO), scholars establish comic books and graphic novels as important canonical texts that echo far beyond their final panels. Teaching comics, creating academic analyses, publishing the work of fellow comics scholars – this isn’t a revolution it’s just what’s next.

    We seek abstracts from all disciplinary and theoretical perspective related to not only comics and graphic novels, but you gaming, television or film, anime, action figure studies – any pop-culture topic is welcome! We’re also especially interested in panels centered on the pop-culture pedagogy, aimed at current teachers at all levels. Editorial, interdisciplinary, and creative proposals are also welcome, along with the traditional academic papers. Multimedia equipment will be available to all presenters, and we encourage and prefer visually engaging presentations. Page 23 LitCon has no registration fee and acceptance includes a three day pass to Denver Comic Con.

    Proposals due February 13, 2015

    Email abstracts in a brief personal statement to: page23@denvercomiccon.com


  • ROMOCOCO announces name change

    True Believers!

    Rocky Mountain Conference on Comics and Graphic Novels (ROMOCOCO) has a new name! After reading through all of your suggestions, we found that one theme united them all: progress. Doing work that picks up right where a comic book’s last panel leaves off. It was then that we wondered, “If the standard length of a comic book is 22 pages, what’s next?” It was then that we had our new name.

    PAGE 23.

    PAGE 23 represents everything we’re working to create: the next scholarship, the next curriculum, the next publication. Therefore, in the coming CFP, and at the coming conference, you’ll see ROMOCOCO re-branded as PAGE 23’s LitCon. We’re still tied to Denver Comic Con, and will still be holding the LitCon at the same time as DCC. For now, our old ROMOCOCO email address still works (we’ll update everyone when that changes). Our page, however, will change.

    Because Facebook seemed to be a fan of our old name, they wouldn’t let us change this page to PAGE 23. So we made a new page, here:


    If you have a chance, visit us there and like the page. If you don’t, no worries. We’ll be migrating over all the content, links, and “likes” this week. After that, we’re going to shut down the ROMOCOCO site, knowing that all our content will be preserved on PAGE 23’s page. If you need anything, don’t hesitate to reach out on the PAGE 23 Facebook page.

    Thank you so much for your continued support! We look forward to seeing you in Denver.

    Page 23 supports comic book scholarship through its LitCon, which is partnered with Denver Comic Con, and occurs annually in Denver, CO.

    PAGE 23
    We’re What’s Next

  • Pop Culture Classroom Pilots New Resources for Educators

    Greetings Fellow Educators!

    Since its inception in 2010, Pop Culture Classroom has reached nearly 3,000 students with its educational and outreach programs—and we couldn’t have done it without your help! We’re excited to tell you about new resources available to educators who share our mission to ignite creativity through the power of pop culture.

    As the Program Director for Education, I’ve been hard at work implementing the “Storytelling Through Comics” curriculum, which is available in part for free on our new website. Twenty-one teachers all across Colorado are currently using this curriculum to engage over 600 students in pop culture education. By 2015, we’ll know the results of the program’s impact—academically, socially, and emotionally—and we’ll be poised to deliver even better programming. Bookmark our “News” page for the latest curriculum updates!

    Additionally, we’re excited to announce LEAD With Comics. LEAD (Literacy Education in Adult Detention) is a new program set to begin in 2015. Anyone’s life can be transformed by the educational power of pop culture—we can’t wait to share our passion for learning through graphic arts with the underserved populations who are most in need of inspiration. Did you know that inmates that receive literacy education have a 16% recidivism rate? Those that don’t receive these services are over four times more likely to end up in jail again?

    We encourage you to explore the new website. We think you’ll find valuable resources, from information on how to bring PCC to your classroom to a comprehensive list of Comics We Love for family-friendly education. And we’d love to hear your thoughts about PCC’s progress! Our highest value is service to educators, students, and communities, so let us know how we can better support you with a quick email to community@popcultureclassroom.org.

    Finally, you can help support PCC by reserving your tickets for Denver Comic Con 2015, which will take place on May 23-25 at the Colorado Convention Center. All proceeds go towards expanding Pop Culture Classroom’s educational resources and programs.

    We look forward to helping you promote literacy through all things pop culture!

    Illya Kowalchuk
    Director of Education

  • DCC’15: Panel Submissions opens Monday December 1st

    Denver Comic Con is dedicated to present great sessions and panel content that focus on our mission of education.

    Were you at DCC 2014?
    Were you inspired to present your own session?
    Are you an expert in Vintage Comic Books?
    Know more about Starships or Utility Belts than the average person?
    Are you an artist and like to teach?
    Would you like to present a workshop or demo on Photoshop?

    We welcome your panel and session submissions from December 1, 2014 through February 28, 2015.

    Remember to read all the rules and restrictions before you submit.  These details will be available on the sign-up page when it goes live this Monday on our Denver Comic Con website: denvercomiccon.com

    Sign-ups start @ 12noon.

    We are looking forward to hearing from you soon.

    Did you know: Every year Denver Comic Con features over 300 hours of educational programming, demonstrating Pop Culture Classroom’s continuing mission to provide educational content that shows the value of comics and other pop culture media in improving literacy and inspiring everyone to learn more about the world around them.

  • “That Dragon, Cancer” announces Kickstarter


    Screen shot of “That Dragon, Cancer” that demoed at 2014 Denver Comic Con’s Hall of Games.

    “What happens when the stories we want to write are replaced with the stories written on to us” – Ryan Green, “That Dragon, Cancer”

    This quote above was taken from the Kickstarter announcement video, (Located at: www.kickstarter.com/projects/godatplay/that-dragon-cancer) by the developer, father, and local Colorado resident Ryan Green from the “That Dragon, Cancer” team who demoed at 2014 Denver Comic Con’s Hall of Games.

    On March 13th, 2014 at 1:52am, 3 months before DCC 2014, Joel Green passed away at Age 5. Ryan explains that the team originally started this project in hopes they would document a miracle. However the final chapter to of their story was written onto the team, or was it?

    The team has recently released a Kickstarter campaign to help fund the new chapter of this story. However in addition to the team’s request for backing this point and click style adventure game, the team is also looking to document and digitally display backer’s stories of love and loss, triumphs and defeats in text and art form. These words and works of art will be displayed and documented in game, giving each person a personal piece of their story.

    So this begs the question, are video games the right medium to convey personal stories, such as this?

    The “That Dragon, Cancer” team believes so, and from the reactions and responses to the game during 2014 Denver Comic Con, we believe they may be onto something. We wish the team good luck, and hope this project gets the funding it needs; because frankly the world needs to see how powerful games can be as a platform for conveying stories.

    Please check out the team’s Kickstarter, and visit the various news outlet’s listed below covering the team’s progress and story. We hope “That Dragon, Cancer” chooses to visit us in 2015, and look forward to hearing more from the team.

    If you want to hear more updates from Developers, Exhibitors and Panelists, let us know! Check out our DCC Facebook page for more gaming and tech related posts every Thursday.

    Game Informer: http://www.gameinformer.com/b/features/archive/2014/06/25/demon-slayers-gaming-tackles-real-issues.aspx

    Entertainment Weekly: http://popwatch.ew.com/2014/11/14/that-dragon-cancer-kickstarter/

    Joystiq: http://www.joystiq.com/2014/11/12/that-dragon-cancer-dad-devs-push-on-after-tragedy/

    Polygon: http://www.polygon.com/2014/11/13/7216731/playing-that-dragon-cancer-is-an-intensely-emotional-experience

    Killscreen: http://killscreendaily.com/articles/dragon-cancer/


  • Denver Comic Con 2015 Announces Guests, Ticket Sales

    Nichelle Nichols of Star Trek and Lindsay Wagner, the Bionic Woman, Kick Off 2015 Ticket Sales

    DENVER – Oct 9, 2014 – Denver Comic Con and Literary Conference (DCC) today announced tickets for the May 23-25, 2014 convention will go on sale to the general public on Friday, October 17th at 12:00 p.m. MDT. DCC also announced two major guests: Nichelle Nichols, who played Lieutenant Uhura from the 1966 “Star Trek” series, and Lindsay Wagner, who played Jamie Sommers from “The Bionic Woman.” DCC is a program of Pop Culture Classroom (formerly Comic Book Classroom), a Denver nonprofit helping engage kids in education through pop culture.

    “This year DCC is on Memorial Day weekend, so it will be here before we know it,” said Christina Angel, DCC director. “Not only are we planning for another year of fantastic guests—including Nichelle Nichols and Lindsay Wagner—but DCC will once again feature more than 300 hours of educational and engaging panel programming.”

    When Nichols was cast by Gene Roddenberry to create Chief Communications Officer Lt. Uhura, fourth in command of the Starship Enterprise, in his legendary TV series Star Trek, it moved Dr. Martin Luther King to note that the character was “the first non-stereotypical role portrayed by a black woman in television history.” Nichelle subsequently co-starred in six blockbuster Star Trek motion pictures as well as many other prominent roles in film and television.

    Lindsay Wagner first came to prominence as a result of her iconic portrayal of Jaime Sommers in her Emmy award-winning role as “The Bionic Woman.” More recently Wagner has appeared in notable science fiction television series such as “Warehouse 13” and “Alphas.” Off-screen Wagner is passionate about the awakening of human potential and is a published author, having co-authored “The High Road to Health,” a best-selling vegetarian lifestyle cookbook and “Lindsay Wagner’s New Beauty: The Acupressure Facelift.”

    “Denver Comic Con has always had a deep commitment to diversity, and these guests highlight the impact women and minorities have on our pop culture landscape,” said Bruce MacIntosh, DCC head of programming and Pop Culture Classroom chairman. “We’re honored to launch our guest announcements and ticket sales with these pop culture icons.”

    2015 ticket prices are as follows and can be purchased at DenverComicCon.com beginning October 14th at 12:00 p.m. MDT.

    • Speed Pass: $150
    • Three-Day pass: $65
    • Saturday pass: $40
    • Sunday pass: $35
    • Monday pass: $35
    • Child (ages 2-12) Three-Day pass: $10
    • Child (ages 2-12) Single-Day pass: $5

    For more information about Pop Culture Classroom, Denver Comic Con and ticket information, visit www.ComicBookClassroom.org or www.DenverComicCon.com.

    About Pop Culture Classroom
    Pop Culture Classroom (PCC) is a charitable organization that educates through alternative approaches to literacy, learning, and character development. PCC creates programs for students, schools and communities via pop culture, including comic books, graphic novels, and related media. PCC is the organizer and producer for DCC, its largest education program. Visit www.comicbookclassroom.org for more information.

    About Denver Comic Con
    Entering its third year, the Denver Comic Con (DCC) is Denver’s premiere pop-culture fan experience, covering the worlds of comic books, film, and related media. It is also an extension of and an awareness builder for its parent organization, Comic Book Classroom. For the latest news and information, visit www.denvercomiccon.com.


    Media Contact:
    Jason Jansky, DStreet
    (303) 748-3300

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